"The Sinlight" is a short philosophical 2D platformer built around the concept of the Seven Deadly Sins.

 Each platform is not just a physical choice… it’s a reflection of the soul. The player must choose their path carefully  .  Every level presents a subtle metaphor, from greed to pride, and the narrative unfolds through environmental cues, soft lighting, and hidden meaning. The journey is more about understanding oneself than reaching a goal. 

 This game is my personal attempt to combine simple mechanics with deeper ideas. (Built by a beginner — still learning Godot and game design step by step. This jam was my push to finally create something, even if it's small.)  I hope you find something in this little world that speaks to you. 

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